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Hmm, I can’t seem to play it. I see a very bright blank screen with a cursor, then my monitor say “No signal” and shuts off. I do hear sirens coming from the game. Minimizing and maximizing the game doesn’t seem to do anything.
I’d like to put in my 2¢, from a non-technical point of view:
Playing this game was amazing! I got so many adrenaline rushes! Especially when the light monsters would gain on me. Every time I was caught my nerves were so high I’d feel like I’d need a cigarette to calm myself down! (Don’t worry, I didn’t)
However I feel like you missed the mark on the meaning it seems that you were trying to imply. *SPOILER ALERT* I’m woken in the dark woods, out of breath, no idea what the hell is happening, and I’m being chased by these alien-speaking light monsters, with very little control of my actions and no way to defend myself. I am definitely a victim here. Yet at the end it says that fortunately this happens to criminals like me all the time. I can’t help but to develop some sympathy for these criminals.
I am also confused as to how criminals “prosecute” and commit “starvation”. Finding the locations, with each word having a very heavy connotation (minus “prosecute”), gave me the sense that I was walking into something horrifying, not that I was committing them. I understand that you were working around a theme, but I believe that this game brings out so much emotion from the player that there’s a fantastic opportunity to leave them with a much stronger message!
Sorry if you find this long comment annoying, I just had to get this all off my chest.
For anyone considering playing this little game: it’s definitely worth checking out. There’s a surprising level of immersion and depth to the experience, which is even more impressive considering how minimalistic and crude everything is. I think it captures a lot of the more psychological aspects of survival-horror, provided you’re able to “get into” the gameplay. A lot of my satisfaction came from the internalization of everything, wondering what was going on, interpreting the signs, and filling all of the blanks in for myself.
I wrote a much more in-depth review and analysis, examining how the different elements contribute to the thick, stifling atmosphere. If anyone’s curious to know more about the game, or if you’ve played it and want to mule some thoughts over, the link is below:
This game is SO creepy, Several times I had one of those pig monsters on the other side of a tree or something (and I love that I can hide behind trees and stuff). The breathing effects are great, they made me feel like I was actually in the game, I have never stopped to catch my breath in a game before, but they need to be longer, it loops too soon IMO
Good: gameplay, sounds, nearly bug free.
Bad: The breathing loops too soon- making it sound really repetitive, the sprint key is annoying (I think you should double tap ‘W’ and hold to sprint, makes it easier), difficulty- I spent like 20 minutes looking for the last one and it became kind of mundane instead of scary.
OVERALL: 8/10, excellent game, some things could have been better, but overall, TOTALLY worth downloading, it’s one of the best indie horror games I’ve played in a long time!
I think Beanz above made a good point about it, and I certainly find it more mysterious than clear. Personally, it reminded me of something like from WWII horror stories. While I find the high-tense gameplay kinda cool, it is the story that short indie games tell that make them memorable.
This game was amazing.
Most atmospheric game I have played (after s.t.a.l.k.e.r of course). I don’t understand how beautiful it is and how immersive, I was so scared. Although I kind of wish there was more to it.
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