Here’s a first-person look into a randomly generated dungeon. Features wall dressings and braziers.
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on Sunday, August 8th, 2010 at 10:39 pm and is filed under Games, Pixels.
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“First person roguelike” is on my Big List of Games to Make, and I’d love it to have this aesthetic. I could probably release a build as-is… The level generation algorithm is pretty cool, so I’d probably salvage that if I end up making a full-fledged first person roguelike.
I’ve found that I need to work on my content generating skills, and roguelikes, despite being procedurally generated (or perhaps because they are), require a lot of content generation. The game is not on my immediate radar, but it’s definitely on my wishlist. So.. stay tuned?